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Creating 3D VR Games with Unity Training Video

Creating 3D VR Games with Unity Training Video

A Practical Training Course That Teaches Real World Skills

In this project-based Creating 3D VR Games with Unity video tutorial series, you'll quickly have relevant skills for real-world applications.

Follow along with our expert instructor in this training course to get:

  • Concise, informative and broadcast-quality Creating 3D VR Games with Unity training videos delivered to your desktop
  • The ability to learn at your own pace with our intuitive, easy-to-use interface
  • A quick grasp of even the most complex Creating 3D VR Games with Unity subjects because they're broken into simple, easy to follow tutorial videos

Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Creating 3D VR Games with Unity tutorial, online or offline... so you'll know the exact steps for your own projects.

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SKU: 02445 | Duration: 1 hours - 13 tutorial videos | Date Released: 2016-11-25
Works on: Windows PC or Mac | Format: DVD and Download | Instructor: Jon Manning

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Course Description

Virtual reality (VR) has become a dominant force in the game world, so knowing how it works is critical to anyone wanting to become a game developer. This course, designed for those with working knowledge of the Unity game engine interface, outlines the basics of 3D VR game development; it examines the capabilities of the different types of VR headset platforms; and it provides specific instruction on how to use the Google VR support tools inside the Unity game engine.

When you complete the course, you'll have a solid understanding of the VR game development process plus hands-on experience in how to create 3D VR games for Google VR headsets.

* Discover what VR - virtual reality - really means in the game context and how it works

* Explore the capabilities of different types of VR headsets/platforms

* Learn to work with the Google VR support tools inside the Unity game engine

* Understand how to build a 3D VR game designed for the Google VR platform

* Gain experience creating VR test scenes, setting up VR inputs, and interacting with VR space

* Learn about VR gameplay, audio in VR, and VR menus

Jon Manning is a co-founder of Secret Lab, where he makes games and does research. He has written about a dozen technical books for O'Reilly Media, and wrote two games for ABC Australia's children's TV series Play School and one for Qantas Airways. He's currently working on Button Squid, a top-down puzzler for iOS, and is fond of making cool tools for rad devs.

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