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CINEMA 4D R10 Training DVD


Learn how to take your skills to the next level. This CINEMA 4D R10 training DVD
is the ultimate in comprehensive learning for the discerning professional.
The training uses broadcast quality audio and video to deliver concise and informative training right to your desktop. The Tutorial comes complete with practical working files and presented via an intuitive, easy-to-use interface, This CINEMA 4D R10 tutorial video makes learning simple, quick and enjoyable. All training courses are authored by professional instructors who have a passion for teaching.
Self Paced, Affordable Training Videos - Tutorials Taught by Professionals
- Reduce learning time by 80%. Learn from a professional trainer from your own desk.
- Suitable for beginners to advanced users. ideal for users who learn faster when shown.
- Visual training method, offering users increased retention and accelerated learning.
- Breaks even the most complex applications down into simplistic steps.
For evaluation purposes the links below offer an insight into the quality of these CINEMA 4D R10 tutorials. In order for the free demo videos to play QuickTime needs to be installed.
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Introduction
- Introduction Demo
- CINEMA 4D packages
- What's new in CINEMA 4D R10? Demo
- How to use the exercise files
1. Getting Started
- Understanding the interface Demo
- Working with the viewports Demo
- Context-sensitive help Demo
- Working with layers Demo
- Using the Content Browser Demo
- Managing a multi-document workflow Demo
- Enhanced OpenGL Demo
- Essential preferences Demo
2. Modeling Essentials: Structure
- Modeling with Parametric primitives Demo
- Modeling with Landscape, Figure, and Relief primitives Demo
- Polygonal modeling project 1: Building a spoon Demo
- Modeling with polygons, points, edges, and HyperNURBS Demo
- Working with Default, Automatic, and Tweak modes Demo
- Polygonal modeling project 2: Building a maze Demo
- Understanding the object axis
- The Bridge tool
- The Brush tool
- The Close Polygon Hole tool
- How to create polygons
- The Iron tool
- The Magnet tool
- The Set Point Value tool
- The Slide tool
- The Bevel tool
- The Extrude tool
- The Extrude Inner tool
3. Modeling Essentials: Functions
- Arrange
- Center
- Connect
- Current State to Object
- Duplicate
- Transfer
- Randomize
4. Modeling with NURBS
- Modeling with Curves
- Modeling with Loft NURBS
- Modeling with Lathe NURBS
- Modeling with Sweep NURBS
- Modeling with Extrude NURBS
- Modeling 3-D text
- Modeling with Adobe Illustrator files
5. Complex Modeling Tools
- Deforming with Bend
- Deforming with Twist
- Deforming with Melt
- Deforming with Explode
- Modeling with Boolean
- Modeling with Symmetry
- Modeling with Array
6. Creating Materials and Textures
- Creating and applying materials
- Creating shadows with Ambient Occlusion
- Applying multiple materials to polygon selections
- Using the Texture and Texture Axis tools
- Using material projection methods
- Camera mapping
- Displacement mapping
- Using layered Photoshop files
7. Painting Textures with BodyPaint 3D
- Introduction to BodyPaint
- Understanding UV polygons
- Painting on multiple channels
- Layers and filters
8. Creating and Styling Hair
- Adding hair to a character
- Working with hair material
- Hair project 1: Creating a brush with hair
- Hair project 2: Creating a furry creature
- Hair project 3: Creating rope
9. Lighting, Cameras, and Scene Objects
- Light types
- Animating cameras
- Switching cameras with Stage Object
- Inverse Volumetric light
- Creating caustic effects
10. Creating Skies
- Creating amazing skies
11. Rendering Essentials
- Rendering essentials
- Rendering settings
- Multi-pass rendering
- Rendering cartoons with Sketch and Toon
12. Animation Essentials
- Animating with keyframes
- Automatic keyframes
- Animating along the spline
- Animating deformers
- Creating particle animations
- Particle forces
- Animating expressions with Set Driver and Xpresso
- Controlling animations in the Timeline
- Controlling animations with the F-Curve Manager
- Creating lip animation with Morphing
13. MoGraph
- Cloner objects
- Matrix objects and Target Effector
- Text objects
- Tracer objects
- Sound Effector
- Displacement Deformer
- Spline Deformer
14. MOCCA 3
- Working with Joints
- Character rigging
- Editing weight maps
- The Visual Selector
- Adding muscles
- Animating with Cappuccino
15. Creating Cloth
- Creating and animating cloth
- Belting and tearing cloth
- Cloth-to-cloth animation
- Creating character outfits with Dress-O-Matic
- Cloth project 1: Cloth text with hair
16. Dynamics
- Creating rigid body dynamics simulations
- Simulating dynamic velocity
- Simulating dynamic motors
- Simulating dynamic joints
Conclusion
- Goodbye
CINEMA 4D R10 Training Info
Title Information.
In CINEMA 4D R10 Training Essentials , animation specialist Larry Mitchell teaches users how to get the most out of the new modeling, animation, rendering, and workflow features in this latest release. From understanding the interface to creating skin and hair textures to animating body parts and clothing, Larry covers all the key elements of CINEMA 4D R10. This training is appropriate for those new to the application as well as those upgrading from an earlier version. Exercise files accompany the tutorials. These tutorials are suitable for users of all levels.. Close »
| Publisher: | lynda.com, Inc. |
| Duration: | 10.5 hours - 111 lessons |
| Platform: | PC or Mac |
| Fomat : | DVD Video |
| Price: | ![]() |
$99.95 | ![]() |
£69.17 | ![]() |
€80.86 |
Select your delivery option
CINEMA 4D R10 Related Training Videos :
3ds Max 2009 Training | AutoCAD 2010 Training | Rhino 4 Training | Poser 7 Training Video | ZBrush 3 Training | 3ds Max 2010 Training
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