In this project-based Character Modeling in 3ds Max video tutorial series, you'll quickly have relevant skills for real-world applications.
Follow along with our expert instructor in this training course to get:
Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of Character Modeling in 3ds Max tutorial, online or offline... so you'll know the exact steps for your own projects.
In this Character Modeling in 3DS Max training course from Brian Mennenoh, you will learn how to create an accurate character model of a human in Autodesk 3ds Max. The tutorial is designed for modellers that want to learn how to utilize polygon modeling to mimic accurate musculature that allows riggers to create realistic movement in the models.
This video tutorial follows the creation of a single 3ds character model project. You will go through each major muscle group, section by section, starting with the chest and upper arms. You build thighs, abs, arms, hands, legs, feet, face, and head. Each part is attached so by the end of the video training course, you have a completed, muscle-realistic structure that can be rigged for movement.
Extensive working and reference files are included in this Autodesk 3ds Max modeling course, so that you can work alongside the author to replicate what he is teaching in each lesson.
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