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ActionScript 3.0: Building Particle Systems Training DVD

Learn how to take your skills to the next level. This ActionScript 3.0: Building Particle Systems training DVD
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The training uses broadcast quality audio and video to deliver concise and informative training right to your desktop. The Tutorial comes complete with practical working files and presented via an intuitive, easy-to-use interface, This ActionScript 3.0: Building Particle Systems tutorial video makes learning simple, quick and enjoyable. All training courses are authored by certified professional instructors who have a passion for teaching.
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Introduction
- Welcome
- Prerequisites
- Using the exercise files
1. Understanding Particle Systems
2. Making Particles Move
- Building the particle class
- Creating particle velocity
- Connecting a movie clip to the particle class
- Animating a particle
- Creating a particle system
- Regenerating particles
- In practice pt. 1: Building rain in a weather application
3. Adding Realistic Motion to Particles
- Creating particle gravity
- Creating particle friction
- Growing and shrinking particles
- Fading particles
- Creating particle rotation
- In practice pt. 2: Creating boat spray
4. Optimizing a Particle System
- Understanding garbage collection
- Recycling particles
5. Adding Collision Detection to Particles
- Using position-based collision detection
- Using built-in collision detection methods
6. Exploding Particles
- Adding particle spin
- Making child objects explode
- In practice pt. 3: Exploding superheroes
7. Creating a Smoke Particle System
- Using timeline-animated particles
- In practice pt. 4: Making a boat break down
8. Integrating a Particle System with Video
- Accessing pixel color
- Triggering particles based on pixel colors
- In practice pt. 5: Adding particles to video
Conclusion
- Goodbye
ActionScript 3.0: Building Particle Systems Info
Title Information.
From understanding the basics to creating advanced effects like explosions and smoke, ActionScript 3.0: Building Particle Systems covers each step involved in creating particles and building particle systems. Instructor Todd Perkins explains how to make a versatile particle class that controls particle movement, gravity, friction, spin, rotation, fading, scaling, and other movement effects. He also demonstrates how each unique particle system can be added to a real world application. Exercise files accompany the course.. Close »
| Publisher: | lynda.com, Inc. |
| Duration: | 1.25 hours - 31 lessons |
| Platform: | PC or Mac |
| Fomat : | Video CD |
| Price: | ![]() |
$49.95 | ![]() |
£32.72 | ![]() |
€36.66 |
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