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3ds Max 2010 Training DVD


Learn how to take your skills to the next level. This 3ds Max 2010 training DVD
is the ultimate in comprehensive learning for the discerning professional.
The training uses broadcast quality audio and video to deliver concise and informative training right to your desktop. The Tutorial comes complete with practical working files and presented via an intuitive, easy-to-use interface, This 3ds Max 2010 tutorial video makes learning simple, quick and enjoyable. All training courses are authored by professional instructors who have a passion for teaching.
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- Reduce learning time by 80%. Learn from a professional trainer from your own desk.
- Suitable for beginners to advanced users. ideal for users who learn faster when shown.
- Visual training method, offering users increased retention and accelerated learning.
- Breaks even the most complex applications down into simplistic steps.
For evaluation purposes the links below offer an insight into the quality of these 3ds Max 2010 tutorials. In order for the free demo videos to play QuickTime needs to be installed.
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Introduction
- Welcome Demo
- How to use this title Demo
- Using the exercise files
1. Getting Started
- Getting a handle on the production process Demo
- Understanding the importance of traditional art concepts and principles Demo
- Using reference material Demo
- Understanding 3D space Demo
- Improving your workflow Demo
- The built-in help system Demo
2. Interface Essentials
- Getting to know the interface Demo
- Getting around in the viewports Demo
- Controlling how 3ds Max measures
- Customizing the interface Demo
- Useful right-click commands Demo
3. Working with Files
- Starting a new project
- Opening, importing, and merging files
- Saving and exporting files
- Holding and fetching files
- Summary info and object properties
4. Working with Objects
- Selection techniques
- Naming objects
- Reading the Transform Gizmo
- Moving objects
- Rotating objects
- Scaling objects
- Coordinating systems
- Understanding pivot points
- Hiding and freezing objects
- Making copies
- Grouping objects
5. Creating Off-the-Shelf Geometry
- Creating standard primitive objects
- Creating extended primitive objects
- Creating shapes
- Creating lines
- Creating architectural objects
- Project: Creating a car axle and wheels
6. Specific Modeling Techniques
- Extruding objects
- Lathing objects
- Lofting objects
- The Boolean commands
- Box modeling
- Building a chandelier with box modeling
- Paint deformation
- Patch modeling
- NURBS modeling
- Surface normals
7. Project: Constructing an Oscillating Fan
- Building the stand
- Building the motor housing
- Building the fan blades
- Building the fan blade cage
- Adding the electrical cord
- Adding the hardware
8. Working at the Sub-Object Level
- Understanding sub-object types
- Selecting sub-objects
- Converting or using a modifier
- Transforming sub-objects
- Using 2D sub-object modeling commands
- Using 3D sub-object modeling commands
- Ignoring backfacing
- Making soft selections
9. Working with Modifiers
- Understanding the modifier stack
- Working with the modifier stack
- Understanding modifier order
- Applying modifiers in the middle of the stack
- Copying and pasting modifiers
- Collapsing the stack
- Using freeform deformation modifiers
- Using the flex modifier
- Using the lattice modifier
- Modifying hair and fur
- Using modifiers that reduce geometry
- Applying modifiers at the sub-object level
10. Materials and Mapping
- Building materials
- Understanding the material editor interface
- Controlling the main body color
- Adding and controlling shine
- Controlling transparency
- Using self-illumination
- Applying materials
- Retrieving a scene material
- Designing a complex material
- Creating rough surfaces with bump maps
- Using reflection maps
- Using opacity maps
- Editing maps
- Building a multi sub-object material
- Taking advantage of material libraries
- Mapping coordinates
- Using sub-object mapping
- Using the UVW unwrap modifier
- Using Photoshop to edit maps
- Applying materials to an oscillating fan
11. Lighting
- Comparing real-world and computer lights
- Identifying the types of lights in 3ds Max
- Applying omni lights
- Using spot lights
- Controlling shadows
- Adjusting how far a light shines
- Excluding objects from light
- Using projector lights
- Setting light volume
- Setting global illumination
- Lighting a scene
12. Cameras
- Comparing real-world and computer cameras
- Identifying Max's camera types
- Camera viewport navigation
- Changing a camera's lens length
- Controlling focus with depth of field
- Applying motion blur
- Using clipping planes
- Activating a show safe frame
- Putting a camera on a path
- Locking a camera onto an object
13. Animation
- Understanding the principles of animation
- Understanding the animation process
- Controlling animation
- Animating with auto key
- Animating with set key
- Moving keyframes
- Copying keyframes
- Deleting keyframes
- Using the Dope Sheet
- Using the Curve Editor
- Linking and unlinking objects
- Animating an object along a path
- Animating an oscillating fan
14. Rendering
- Rendering techniques
- Using active shade
- Creating previews
- Using the RAM player
- Saving a rendering
- Loading background images
- Using mental ray
Conclusion
- Goodbye
3DS Max 2010 Training DVD Info
Title Information.
In 3ds Max 2010 Essential Training, instructor Steve Nelle provides a thorough introduction to the techniques needed to take an animated project from start to finish. Steve provides new users with everything they need to know to get up and running, while offering experienced users plenty of tips and tricks they can apply to improve their productivity and workflow. He walks through the program's newly designed interface, details how to create both simple and complex objects, and shows how to bring things to life through a variety of keyframing techniques. Exercise files accompany the course.
Thanks to PhotoSpin.com for use of their photos in this course.. Close »
| Publisher: | lynda.com, Inc. |
| Duration: | 15.5 hours - 134 lessons |
| Platform: | PC or Mac |
| Fomat : | DVD Video |
| Price: | ![]() |
$99.95 | ![]() |
£69.17 | ![]() |
€80.86 |
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3ds Max 2010 Related Training Videos :
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Just a quick note to say how good Deke's tutorials on Adobe Photoshop are. His enthusiasm is boundless, and his off-the-wall approach is refreshing and makes learning a pleasure.
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