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3ds Max 2009 Training DVD

Learn how to take your skills to the next level. This 3ds Max 2009 training DVD
is the ultimate in comprehensive learning for the discerning professional.
The training uses broadcast quality audio and video to deliver concise and informative training right to your desktop. The Tutorial comes complete with practical working files and presented via an intuitive, easy-to-use interface, This 3ds Max 2009 tutorial video makes learning simple, quick and enjoyable. All training courses are authored by certified professional instructors who have a passion for teaching.
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Introduction
- Welcome
- Using the example files
1. Getting Started
- Understanding the production process
- The importance of traditional art concepts and principles
- Using reference materials
- Understanding 3D space
- Improving your workflow
- Getting help
2. Interface Essentials
- Understanding the interface
- Working in the viewports
- Changing the measurement system
- Using snaps
- Using grids
- Customizing the interface
- Right-click features
3. Working with Files
- Starting a new project
- Importing and opening files
- Saving and exporting files
- Holding and Fetching
- Summary info and object properties
4. Working with Objects
- Selection techniques
- Naming objects
- Reading the Transform Gizmo
- Moving objects
- Rotating objects
- Scaling objects
- Understanding coordinate systems
- Introducing pivot points
- Working in Pivot mode
- Hiding and freezing objects
- Cloning objects
- Grouping objects
5. Creating Off-the-Shelf Geometry
- Creating standard primitive objects
- Creating extended primitive objects
- Creating shapes
- Creating compound objects
- Creating architectural objects pt. 1: Walls
- Creating architectural objects pt. 2: Doors and Windows
- Creating architectural objects pt. 3: Railings
- Creating architectural objects pt. 4: Stairs
- Creating architectural objects pt. 5: Foliage
- Project: Creating a video camera
6. Specific Modeling Techniques
- Extruding objects
- Lathing objects
- Changing the lathe axis
- Lofting objects
- Common lofting errors
- Loft deformations
- The Boolean command
- The Pro Boolean command
- Box modeling
- Building a plane with box modeling
- Paint deformations
- Patch modeling
- NURBS modeling
- The NURBS Fillet command
- Surface normals
7. Project: Constructing a Room Using Multiple Modeling Techniques
- Building a floor and walls
- Building a table with legs
- Building a lamp with a shade
- Building a door
- Building a doorknob
- Building curtains
- Adding plants
8. Working at the Sub-Object Level
- Sub-object types
- Sub-object selection
- Converting vs. using a modifier
- Sub-object transformations
- 2D sub-object modeling commands
- 3D sub-object modeling commands
- Ignore Backfacing
- Soft Selection
- Project: Building a low polygon flying saucer
9. Working with Modifiers
- What is the modifier stack?
- Important things to know
- Copying and pasting modifiers
- Understanding the importance of modifier order
- Applying modifiers in the middle of the stack
- Collapsing the stack...how and why
- Using the Displace Modifier
- The Flex modifier
- The Morpher modifier
- The Noise modifier
- The Slice modifier
- The Symmetry modifier
- Using the Symmetry modifier for character modeling
- The TurboSmooth modifier
- The Hair and Fur modifier
- Applying modifiers at the sub-object level
Conclusion
- Goodbye
3ds Max 2009 Training DVD Info
Title Information.
As the most widely used 3D animation software in the world, 3ds Max is capable of creating stunning visual effects for a broad range of purposes. It can be used to create effects for everything from video games and feature films to architectural walkthroughs and mechanical designs. In 3ds Max 2009 Essential Training, instructor Steve Nelle provides a thorough introduction to the principles of 3D modeling, while also sharing practical techniques that experienced users can apply to their own workflows. Steve establishes the principles and best practices of the 3D production process, introduces the 3ds Max interface, and explores modeling in depth. He also demonstrates how to create and transform primitive objects, use specific modeling techniques, work at the sub-object level, and apply a variety of modifiers. Example files accompany the course.
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| Publisher: | lynda.com, Inc. |
| Duration: | 8.5 hours - 90 lessons |
| Platform: | PC or Mac |
| Fomat : | Video CD |
| Price: | ![]() |
$99.95 | ![]() |
£65.47 | ![]() |
€73.36 |
Select your delivery option
3ds Max 2009 Related Training Videos :
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